Please re-read my earlier articles (Part 1, Part 2, Part 3). On this part, I’ll give the fundamental mannequin of Conventional Sport and GameFi, which makes GameFi Mannequin not but efficient.
![[Part 4] GameFi Research: Model Analysis 1 Model Analysis](https://vn.news/wp-content/uploads/2022/07/Part-4-GameFi-Research-Model-Analysis.png)
Overview
(1) GameFi = Sport + Finance. To ensure that a GameFi challenge to achieve success, along with the standard of the sport, the challenge must have financial system. There’s at the moment no challenge that does that.
(2) The driving power of conventional video games is to generate income, and GameFi’s driving power is to extend asset worth. GameFi’s weak spot is inadequate demand to create worth for the asset.
(3) With a recreation of fine high quality and attracting customers, belongings related to the core worth of the sport will are likely to develop higher than different sorts of belongings.
What Is GameFi?
GameFi = Sport + Finance. Apart from the standard of the sport, the sport should additionally take note of the financial system of the sport. This isn’t a 1+1=2 downside, as a result of apart from contemplating the standard of the sport and the financial system of the sport, we additionally must discover a method to mix and stability the 2.
Under is the token efficiency desk of scorching video games within the wave of 2021:
![[Part 4] GameFi Research: Model Analysis 2 gamefi research gamefi](https://vn.news/wp-content/uploads/2022/07/1659000228_989_Part-4-GameFi-Research-Model-Analysis.png)
Most tokens have misplaced greater than 95% of their worth from the highest, the video games which have misplaced the least worth (ranging round 90%) are top-quality video games which might be nonetheless up to date recurrently. The small drop in Aavegotchi is because of the tokenomics design that restricts each the rise and reduce within the worth of the token.
Take into account Axie Infinity, the sport that began the Play To Earn development and is one of the best FDV progress challenge. Axie’s every day income typically reaches greater than $16 million/day, at current, this determine ranges from $3,000 – $5,000.
![[Part 4] GameFi Research: Model Analysis 3 gamefi research axie revenue](https://vn.news/wp-content/uploads/2022/07/1659000229_562_Part-4-GameFi-Research-Model-Analysis.png)
Briefly, no GameFi mannequin has been profitable and may develop stably like within the conventional market.
The Trigger Of The Failure Of The Present GameFi Mannequin?
The most important distinction between GameFi and conventional video games lies within the growth motivation.
With conventional video games, income is distributed on to publishers and buyers. The writer can due to this fact concentrate on making a recreation with nice content material to draw gamers and generate income.
As for GameFi, the principle driving power for growth is to extend the worth of belongings (in GameFi it’s tokens and NFT). Apart from having to create a high quality recreation to draw gamers, the challenge should additionally create an financial system to stability the pursuits of the events. All make creating GameFi challenge many occasions extra difficult.
![[Part 4] GameFi Research: Model Analysis 4 Traditional Game Model](https://vn.news/wp-content/uploads/2022/07/1659000229_356_Part-4-GameFi-Research-Model-Analysis.png)
![[Part 4] GameFi Research: Model Analysis 5 GameFi Model](https://vn.news/wp-content/uploads/2022/07/1659000229_989_Part-4-GameFi-Research-Model-Analysis.png)
GameFi’s flywheel, we see that the largest weak spot is that belongings backed by income should fulfill many parts. If gross sales can’t hold as much as create demand for the asset, the asset’s worth will drop for certain.
Abstract
(1) GameFi = Sport + Finance. Apart from the standard of the sport, the sport should additionally take note of the financial system of the sport.
(2) At present, there isn’t any profitable and secure GameFi mannequin like within the conventional market. The reason being that there isn’t any appropriate design to make sure the pursuits of the events.
(3) The driving power of conventional video games is to generate income, and the driving power of GameFi is to extend asset worth. GameFi’s weak spot is inadequate demand to create worth for the asset.
The standard of GameFi may be in comparison with conventional video games. Utilizing Maslow’s Hierarchy of Wants technique, we are able to assess the extent of participant satisfaction and see if the sport’s content material is taken into account good or not.
To judge whether or not an financial system within the recreation is sweet or not, we apply essentially the most primary regulation in figuring out asset worth, the regulation of provide and demand.
Based on the regulation of provide and demand, when the value of improve, the amount demanded will lower, and the provision may even improve with the value of the commodity. Conversely, when the value of a commodity decreases, the amount demanded will improve, and the provision may even lower in accordance with the value of the commodity.
![[Part 4] GameFi Research: Model Analysis 6 image 1013](https://vn.news/wp-content/uploads/2022/07/1659000229_989_Part-4-GameFi-Research-Model-Analysis.png)
In part 5, we’ll analyze the working fashions of the three hottest gameFi immediately, and current the explanations for his or her failure based mostly on the strategy on this article.
In case you have any questions, feedback, recommendations, or concepts concerning the challenge, please e mail [email protected].
DISCLAIMER: The Data on this web site is supplied as common market commentary and doesn’t represent funding recommendation. We encourage you to do your analysis earlier than investing.
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